Games made out of whatever was to hand

BodgeWorks Games is a one-person studio in the UK. The first one is in progress: Unlisted, a point-and-click adventure aboard a spaceship that has filed you as equipment.

See the game itch.io

The studio

One person, in the UK, started in 2026. No publisher, no office, and no plans for either.

A bodge is a repair made out of whatever was within reach. That is close enough to how the work actually goes: creating the game with whatever tools and resources I had to hand.

The games will be small, made slowly, and maybe finished. But hopefully fun to play.

Unlisted

The first game · point-and-click adventure · working title

You are a courier. You somehow came aboard an interstellar spaceship with a parcel that nobody has agreed to sign for, and the ship's Registrar has no category for a visitor — so it has filed you as equipment.

The fastest way off a manifest is to get onto a different one. Look at things, act on things, and work your way up a filing system that has already decided what you are, aboard the Eternity: four thousand sleepers, eleven decks of provisions, and one consignment that is not on any manifest.

Status
In development. No release date yet.
Platforms
Windows and Linux
Built with
Godot 4, C#

Contact

Press, business, or anything else: info@bodgeworksgames.com

Review copies and a press kit will exist when there is something to send. Ask anyway and you will be first on the list.