Games made out of whatever was to hand
BodgeWorks Games is a one-person studio in the UK. The first one is in progress: Unlisted, a point-and-click adventure aboard a spaceship that has filed you as equipment.
The studio
One person, in the UK, started in 2026. No publisher, no office, and no plans for either.
A bodge is a repair made out of whatever was within reach. That is close enough to how the work actually goes: creating the game with whatever tools and resources I had to hand.
The games will be small, made slowly, and maybe finished. But hopefully fun to play.
Unlisted
The first game · point-and-click adventure · working title
You are a courier. You somehow came aboard an interstellar spaceship with a parcel that nobody has agreed to sign for, and the ship's Registrar has no category for a visitor — so it has filed you as equipment.
The fastest way off a manifest is to get onto a different one. Look at things, act on things, and work your way up a filing system that has already decided what you are, aboard the Eternity: four thousand sleepers, eleven decks of provisions, and one consignment that is not on any manifest.
- Status
- In development. No release date yet.
- Platforms
- Windows and Linux
- Built with
- Godot 4, C#
Screenshots
From a build in progress. Everything here is subject to change.
Contact
Press, business, or anything else: info@bodgeworksgames.com
Review copies and a press kit will exist when there is something to send. Ask anyway and you will be first on the list.